When there are different mobile OS are available for testing
then one thinks about the different UI and user experience provided by them. An
application's look and feel changes dramatically when tailor made for different
OS platforms. Example: Facebook on Windows Mobile OS, iOS and android is
completely different, in that cases the gesture testing, UI transitions are to
be considered in mind as it might become too flashy for customer/users. Using what’s
App on windows mobile OS gives you a completely different experience all
together as compared to the Android, when user sends any voice note from
windows os the "mic" icon is displayed on the left hand side however
in android it is available on the right. Although it is not a bug but keeping
these things in mind can help in making an approach towards testing the
products according to the platforms.
Mobile application testing requires testing in all OS
available like windows, Android, IOS, but major thing lies in finding the
difference in each of them. Same application behaves differently in different OS.
These differences are in User Interface, Security Issues, and Speed etc. When
we talk about Android, applications are more user friendly compared to windows.
Applications like watsapp, Facebook can be customized in android in a much user
friendly way unlike windows. When we talk about mapping feature Windows phone
uses Bing maps whereas android and IOS use Google maps. This difference creates
a different user experience for each of them. This application is found best in
windows when we consider Indian maps. While android and IOS Google maps are
found better when we consider maps around the globe. Windows OS is best for
corporate people who rely on Office to work on their assignments away from
office. They provide an instant access to important documents. Considering
design issues IOS has such a simple design that even toddlers successfully
navigate between menus.
These all issues need to consider as first approach for
testing as compatibility issues exist with same application across different
OS.
Mobile application testing is a very challenging and dynamic
job. Applications need to be tested on different browsers combinations. It is
very difficult to say that if a particular and tested application works
properly on a device than it will also work as same on another device even it
is the same as previous one. This could be because of memory, resolution,
hardware and screen resolution. Mobile application must satisfy the industry
standards and should be accepted globally without any error.
Many types of testing needs to be done on mobile application
as, usability testing, compatibility testing, interface testing, services
testing, low level resource testing, performance testing, operational testing,
security testing.
The main challenges and risks in mobile applications testing
can be mitigated by adopting various tools and strategy. The tools help us in
measuring security and compatibility compliances.
Testing on IOS, Android and Windows is almost the same with few exceptions in each of the operating systems. The applications are getting more complex as the phones are. As Android is the market leader following IOS and then the Windows OS, more applications are being developed for the first two rather than the third one.
ReplyDeleteThe first step before starting is to identify the types of testing which would be required for the deice. Thereafter manual and automation testing is performed following the beta testing and performance testing. All these steps ensure that IOS and Android devices are tested properly. Simulators and emulators are the integral parts of mobile testing which should not be neglected. One more thing that can be adapted is the 'divide and conquer' technique of mobile testing.
In a nutshell, all above techniques and approaches are pretty useful for testing any mobile OS.